TO DATE, THIS LEVEL OF ADVANCED METRICS, CUSTOMISABLE ENVIRONMENTS, SCENARIO SCRUTINY AND TRAINEE ANALYSIS HAS BEEN IMPOSSIBLE. UNTIL NOW.
The project to develop the AVRT platform started in late 2017 and was awarded some funding from Innovate UK in 2018. Innovate UK are government backed and specialise in awarding part funding to technology projects for Small to Medium Enterprises (SMEs). The various iterations of the AVRT platform have been demonstrated to over 60% of the UK’s Police Firearms organisations over the 18 month development phase and oversight organisations such as the College of Policing have also been consulted on the development. The AVRT system is designed to manage any kind of scenario or decision-based training with an initial focus on armed confrontation for Police officers and similar roles.
With the AVRT unique free-roam system, the officer moves freely around which defines their position in the simulator. The weapon manages all actions and inputs into the scenario and should feel realistic to the officer in the system. This mix of the virtual and physical worlds is relatively new to the commercial market.
It is believed that no other VR System has a 3D modelled Conductive Electrical Device that mimics the behaviour of a real device. The custom-built weapons are also believed to be unique in their operation.
The weapons available within the system are:
The system allows full interactivity with the scenario characters – within the realistic 3D environments, using the fully dynamic scenarios, an instructor can role-play against a user to really test their responses to a given situation. Existing Police training methods of training for decisions taken whilst armed are fairly basic at the moment. Most forces have access to a screen-based system that works by firing light or laser-enabled weapons at a video screen.
This training is:
Conductive Electrical Device training:
The AVRT platform plans to address all of these shortcomings.